The two find Ellie in a classic Dead Space locale: a space graveyard filled with all sorts of run down interstellar structures. Eventually, that rescue gives way to a mission that could wipe out the Marker threat for good. Allow me to explain.ĭead Space 3 picks up some time after the events of the second game, with Isaac Clarke now having shunned his role as "the Marker killer." But, when a one-note soldier named John Carver shows up at his door with news of Ellie Langford, now Isaac's ex-girlfriend, the two set off on a cooperative rescue mission. However, that ambition and those new ideas - some of which have been lambasted by fans - turn Dead Space 3 into a game has moments that are sublimely refreshing, and others that feel like a total chore. Subtle changes have also been thrown into the make-up of levels/chapters to make this entry appear much more open than its predecessors. There are several new additions to the franchise for Dead Space 3, namely the introduction of co-op play and a new weapon crafting system, which turns this third entry into somewhat of a loot fest. For better or worse, they have not done that here. So, with talk of a trilogy-ender in their future, they could have easily phoned it in, and let Dead Space 3 cruise control its way to the finish line. Or at least that's the basic set-up for Dead Space 3.ĭeveloper Visceral Games made a huge splash with their first entry in the now very popular survival horror franchise. After first encountering the Marker technology in the first Dead Space, and then being driven insane by it in Dead Space 2, now it's up to Isaac to stop the necromorph threat for good. Isaac Clarke isn't having a bad day he's having a bad couple of years.
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